Page 54 - Introduction to Electronic Commerce and Social Commerce
P. 54

Online Files                                                                                     31

             Selling in China                                 needed during games. A similar system (used in the Sun Life
                                                              Stadium, home of the Miami Dolphins) enables personalized
           In October 2013, the NFL opened its official online store in  replay during games (see the video about a special portable
           China (nfl.world.tmall.com). To embark on this venture, the  device titled “Miami Dolphins Transform Sun Life Stadium
           NFL used two partners: Export Now to handle all the admin-  into Entertainment Destination for Fans” at youtube.com/
           istration of the transactions, and Tmall.com (China’s leading  watch?v=t2qErS7f17Y). Also, you can order food online,
           EC seller with over 500 million registered members). See  have it delivered to your seat, and pay for it electronically.
           Dusto (2013).                                      Finally, you can play fantasy games while in the stadium.
                                                              These EC applications are designed to make fans happy and
                                                              to generate revenue.
             Information, News, and Social
           Commerce
                                                                Other Applications
           The NFL is on Facebook where there is a company descrip-
           tion and many posts by its fans. It is also on Twitter where  The NFL uses many other EC applications for the manage-
           you can find information on upcoming NFL events, and be  ment of transportation to the Super Bowl, security implemen-
           one of its 4,000,000+ followers. You can also get local news  tation, procurement (B2B), providing e-CRM, and much more.
           including real-time sports scores texted to your smartphone.   For an interesting infographic on Super Bowl NFL busi-
           The  popularity  of  social  media  used  by  players  created  a  ness, see Bathe (2015).
           need for a policy regarding the use of social networks before   Sources: Based on Bathe (2015) and material collected
           and after (but not during) games. For the policy, see the arti-  on Facebook, and Twitter (accessed March 2016).
           cle titled “Social Media Before, After Games” at  sports.
           espn.go.com/nfl/news/story?id=4435401. For the use of  Questions
           social commerce in the NFL business, see Brennan (2014).    1.  Identify all applications related to B2C in online stores
                                                                (see Roggio 2013 to get started).
                                                                2.  Identify all B2C applications inside the stadium.
             Videos and Fantasy Games                           3.  Identify all B2E applications inside the stadium.
                                                                4.  Relate online game playing to EC at NFL.
           Madden NFL 11 is a video game available across all   5.  Compare the NFL information available on Facebook to

           major consoles with an adaptation for iPhone and iPad ver-  that of Instagram.
           sions of the game. For details, see en.wikipedia.org/wiki/    6.  Find additional NFL-related applications not cited in this
           Madden_NFL_11. Related to these games are the NFL fan-  case.
           tasy games that are available for free at fantasy.nfl.com.    7.  Enter  http://www.ignify.com/Atlanta_Falcons_eCom-
                                                                merce_Case_Study.html. Read the case “Atlanta Falcons
                                                                E-Commerce Case Study,” then go to the Falcons’ online
             Smartphone Experience                              store and describe all major EC models that are used
                                                                there.
           Smartphones, and especially iPhones, now allow users to go   8.  Find information on social commerce at the NFL.
           online to view games in real time (some are costly). You can   9.  Compare Madden NFL 11 with NFL fantasy games.
           also use the iPhone to view photos in the stadium that are
           projected on a TV, and much more.
                                                                ONLINE RESOURCES

             Wireless Applications in Stadiums                Available at ecommerce-introduction-textbook.com


           Several stadiums are equipped with state-of-the-art wireless
           systems. One example is the University of Phoenix Stadium,   ONLINE FILES
           which is the home of the Arizona Cardinals. Fans can access
           many high-definition  TVs in real time. Fans with smart-  W1.1   Application Case: Dell—Using E-Commerce for
           phones can get real-time scores or purchase food and other   Success
           merchandise. The system also enables employees to process  W1.2   Application Case: GrubHub.com—Student Entrepre-
           ticket sales quickly. In addition, fans can watch the game   neurs
           while buying food in the stadium. The Cardinal’s marketing  W1.3  Representative EC Business Models
           department can advertise the forthcoming games and other  W1.4   The Changing Business Environment, Organizational
           events on the system. It also delivers data to coaches as   Responses, and EC and IT Support
   49   50   51   52   53   54   55   56   57   58   59