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        294   CHAPTER 9  PAtterning And Mirroring


                    feature does not work in the same way that it works for other features. It merges only those
                    bodies that are part of the mirror to other bodies that are part of the mirror. Pattern Bodies does
                    not even have an option to merge bodies. Both of these functions often require an additional
                    combine feature (for solid bodies) or knit (for surface bodies) to put the final results together.
                       Some of these details may seem obscure when you’re reading about them, but when you
                    begin to work patterning bodies and begin trying to merge them into a single body, read over
                    this section again. The inconsistency between the Merge option existing in Mirror but not in
                    Pattern, as well as the functional discrepancy between the Merge in Mirror and the Merge Result
                    in, for example, Extrude is unexplainable and is a possible opportunity for an enhance-
                    ment request.

                    Patterning Faces
                    Most of the pattern types have an option for Pattern Faces. This option has a few restrictions, the
                    main limitation being that all instances of the pattern must be created within the boundaries of
                    the same face as the original. Figure 9.11 shows an example of the Pattern Faces option working
                    with a Circular Pattern feature.

              Figure 9.11
              A circular pattern using
              the Pattern
              Faces option





























                       To get around the same face limitation, you can knit faces together and pattern the resulting
                    surface body, as shown in Figure 9.12.
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