Page 323 - Mastering SolidWorks
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                                                                       UnderStAnding PAttern tYPeS    295


              Figure 9.12
              Patterning a
              surface body














                                   A split in the face means faces
                                    from the feature on the side
                                     cannot be patterned all
                                        the way around.

                       Patterning faces is another way of patterning geometry within SolidWorks without patterning
                    the feature intelligence that was built into the original. It is also a way to make patterns on
                    imported parts from existing geometry. Chapter 37, “Using Imported Geometry and Direct
                    Editing Techniques,” addresses this topic briefly in the discussion on imported geometry and
                    direct edit techniques.
                       Patterning faces is not a widely used technique; however, it should be somewhere in your
                    toolbox of tricks. Although it may be lurking near the bottom of the pile, it is still useful in special
                    circumstances.

                    Patterning Fillets
                    You may hear people argue that you cannot pattern fillets. This is only partially true. It is true
                    that fillets as individual features cannot be patterned. For example, if you have a symmetrical
                    box and a fillet on one edge and want to pattern only the fillet to other edges, this does not work.
                    However, when a fillet is patterned with its parent geometry, it is a perfectly acceptable candi-
                    date for patterning. This is also true for the more complex fillet types, such as variable radius and
                    full radius fillets. You may need to use the Geometry Pattern option, and you may need to select
                    all the fillets affecting a feature, but it certainly does work.


                    Understanding Pattern Types
                    Up to now, I have discussed patterns in general; differentiated sketch patterns from feature
                    patterns, face patterns, and body patterns; and looked at some other factors that affect patterning
                    and mirroring. In this section, I will discuss each individual type of pattern to give you an idea of
                    what options are available.
                       When we discuss component patterns in assemblies, keep in mind that component pattern
                    types are limited, but you can use a feature pattern from a part to drive a component pattern in
                    an assembly.
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