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                   to touch, push buttons, talk or sing into microphones and television screens, or
                   listen to speakers and earphones issuing sounds and information’ (Amaya cited
                   in Usselmann 2003: 391).
                     Hilde Hein claims that Cybernetic Serendipity was in keeping with the ethos
                   of the Exploratorium because it ‘presented the machine as an agreeable col-
                   laborator rather than a mere tool or a menacing enemy. The machine was,
                   above all, an extension of human capability and a complement to natural intel-
                   ligence’ (1986: 35). Yet it was this positive and optimistic view of cybernetics
                   which disturbed those few critics who did not give the exhibition glowing
                   reviews. They drew parallels with atomic science, refusing to accept the separ-
                   ation between scientific discovery and its social uses implicit in the exhibition’s
                   exclusion of the social context of the development of cybernetics (Usselmann
                   2003: 392). Against Cybernetic Serendipity’s presentation of cybernetics as a
                   ‘neutral development’, a New Society article expressed the view that it is ‘an
                   instrument of a growing technocratic authoritarianism, which deserves the
                   critical resistance and not the consoling fellowship of our artists’ (cited in
                   Usselmann 2003: 392). As the sociologist of museums, Sharon Macdonald
                   (2004) argues that it was this ‘consoling fellowship’ which Oppenheimer sought
                   in the Exploratorium. His own involvement with his brother Robert in the
                   production of the atomic bomb perhaps informed his attempt to  ‘present
                   science as a humanistic achievement like art’ and ‘to rescue science from its
                   tarnished public image’ (Macdonald 1998: 15–16). So one way of viewing the
                   attraction of Cybernetic Serendipity for the Exploratorium is that an associ-
                   ation with art could mend the split between the ‘two cultures’ of the arts and
                   sciences, and imply that science and technology are creative, rather than an
                   instrumental means of dominance and exploitation. But if we consider the
                   specific character of the exhibition and the kinds of interrelations between
                   art, science and technology established in Cybernetic Serendipity, we can also
                   see how it enabled the Exploratorium to stake a claim for a certain kind of
                   interactive science education as against another, emergent model.
                     The kind of interactivity it stood for is suggested by its title. Serendipity is a
                   surprisingly modern word. Between its invention in the mid-eighteenth century
                   and the 1950s it ‘had appeared in print probably only twenty times’, but from
                   then on became a well-worn term (Daston 2004a: 29). Serendipity suggested
                   the importance of distraction and the chance encounter. The science historian
                   Lorraine Daston has pointed to the links between the modern concept of seren-
                   dipity and the more ancient appetite of curiosity: serendipitous discoveries
                   happen to those with the wandering but voracious desire for novelty, with an
                   ability to combine ‘focused attention and peripheral intellectual vision’ (Daston
                   2004a: 29). In combination the words ‘Cybernetic Serendipity’ suggest a par-
                   ticular approach to interactivity, which favours unanticipated effects. In industry
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