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254                                                   O. Barreteau et al.

            Why Read This Chapter?
            To help you understand how one might involve stakeholders in all stages of the
            modelling process. This approach allows for including stakeholders’ expertise as
            well as giving them more control over the process.




            12.1 Introduction

            In this chapter, social simulation is cross-examined with a currently very active trend
            in policymaking: participation or stakeholder involvement. This cross-examination
            has two main outputs: the development of tools and methods to improve or facilitate
            participation and the development of more grounded simulation models through par-
            ticipatory modelling. Technological development provides new devices to facilitate
            interaction around simulation models: from the phase of conceptual design to that
            of practical use. In many fields there is a growing requirement from stakeholders
            and the public to become more actively involved in policymaking and to be aware
            of probable changing trends due to global policy decisions. New tools and methods
            related to social simulation have started to be made available for this purpose such
            as many group decision support systems which use computer simulation, including
            potentially social items components, to facilitate communication to formulate and
            solve problems collectively (DeSanctis and Gallupe 1987; Shakun 1996; Whitworth
            et al. 2000). In addition, simulation of social complexity occurs in models whose
            validation and suitability depend on their close fit to society, as well as on their
            acceptability by it. These issues are tackled through the use of participatory
            modelling, such as group model building (Vennix 1996) or participatory agent-based
            simulations (Bousquet et al. 1999; Guyot and Honiden 2006;Mossetal. 2000;
            Pahl-Wostl and Hare 2004; Ramanath and Gilbert 2004). The topic is also related
            to participatory design as it is a means of involving end users of computer systems
            in their design, including social simulations focussed ones (Schuler and Namioka
            1993).
              Group decision support as well as participatory modelling stems from the
            interactions between simulation models and participants. There is a diversity of
            ways through which these interactions might take place. They are related to
            the diversity of approaches to simulate society or to organise participation. It is
            important to make the choices made for these interactions explicit: for distinction
            between approaches to be possible, to provide the opportunity for stakeholders to
            discuss the process and for them to be prepared to be involved in. There is a need
            to go further than the development of tools as they are liable to create filters that
            reshape the understanding of social complexity. Description of the mechanisms
            behind interactions is a way to qualify the potential effects of these interactions.
              This chapter aims to describe the diversity of participatory approaches in relation
            to social simulations, with a focus on the interactions between the tools and
            participants. This overview is limited to simulation models. Model is considered
            here as a representation of shared knowledge, which means the gathering of pieces
            of knowledge and assumptions about a system, written altogether in a model so
            that they might play or work together. We limit this scope further to simulation
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