Page 57 - Crucial Conversations
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START WITH HEART  39


       What  makes  these  Sucker's  Choices  is  that  they're  always
     set  up  as  the  only  two  options  available.  It's  the  worst  of
     either/or thinking.  The  person making the  choice never  sug­
     gests  there's  a  third  option  that  doesn't  call  for  unhealthy
     behavior.  For example,  maybe there's a way to be honest and
     respectful.  Perhaps we can express our candid opinion to our
     boss  and be safe.
       Those offering up  a Sucker's  Choice either don't think of a
     third  (and  healthy)  option-in  which  case  it's  an  honest  but
     tragic mistake-or set up the false dichotomy as a way of jus­
     tifying their unattractive  actions.  "I'm sorry,  but I just had to
     destroy the guy's self-image if I was going to keep my integrity.
     It wasn't pretty,  but it  was the right thing to  do."



             u
     Open Yo r self to  Change
    Not  only  do  Sucker's  Choices  set  us  up  to  take  ineffective
     actions,  but  they  close  us  down to  change.  They present  our
     brain with  problems  easily  solved  with  restricted  blood  flow.
     After  all,  if we  are  simply  choosing  between  fight  and  flight,
    who needs much creative thought?
       They also keep us stuck in ineffective strategies by justifying
     our attacking or retreating behaviors. Why  alter  our behavior
     when  we're  the only one  savvy enough to keep quiet?  "Stand
     up to my boss? What turnip wagon did you just fall off?" "Tell
     my  spouse  that her  parental  style  is  too controlling?  No  way.
     I'll pay for years." In a similar vein, why would you ever change
     when you  think you're the  only one  around  with  an  ounce  of
     integrity?  "Somebody has  to state the  ugly  truth.  It's  the  only
     way  I  can look myself in the mirror."
       I n   summary,  Sucker's  Choices  are  simplistic  tradeoffs  that
     keep us  r rom thinking creatively of ways to get to dialogue, and
     t h at justify our silly games.
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