Page 284 - Enhancing CAD Drawings with Photoshop
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4386.book  Page 268  Monday, November 15, 2004  3:27 PM

      268  CHAPTER 8  ILLUSTRATING ARCHITECTURE



                       Now you have rendered the special channels and elements needed for masking in preparation for
                    painting. Just as with house painting, most of the effort goes into the prep work. You’ll integrate these
                    files into Photoshop and use them to mask off areas that you’ll eventually paint.
                       Figure 8.13 shows all the rendered files you have made for this project in VIZ. Once you’ve com-
                    pleted these steps, you should have the following files:

                       Filename                  Description
                       Normal.png                Represents all the surfaces in the model in different gray tones
                                                 regardless of material or object membership
                       ObjectID.png              Reveals each object in rendering as a distinct grayscale value
                       Zdepth.png                Represents 3D space in grayscale, with objects in the fore-
                                                 ground fading from white to black as they recede from the
                                                 picture plane
                       Farmhouse.tga             Four-channel (RGB plus alpha) render of all buildings
                                                 (without tree)

                       FarmhouseandTree.tga      Four-channel (RGB plus alpha) render of all buildings plus tree
                       Shadow.tga                Render of shadows only
                       Tree.tga                  Render of tree matted against all other objects

                  Figure 8.13
                  Rendered files













                    Integrating and Painting in Photoshop
                    When painting a house, most of the work goes into preparing the building’s surfaces to receive paint
                    and masking off the rest of the surfaces you want to protect. Digitally illustrating a 3D model is much
                    the same. Before you can paint, you’ll need to integrate the various files generated in VIZ into a single
                    Photoshop document. You’ll then create new layers, mask them off, and organize them before you
                    apply digital paint with a brush.

                    Integrating the Renderings
                    You generated multiple images in VIZ showing different aspects of the 3D model, rendered from the
                    same point of view. How you integrate these depends on how you will use them in Photoshop to cre-
                    ate the illustration: in some cases, you will composite the renderings as masked layers, and in others
                    you will save them as channels.
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