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Further reading  137


          Summary
                        In this chapter we have looked at some core aspects of sociality, namely communication and
                        collaboration. We examined the main social mechanisms that people use in different settings
                        in order to collaborate. A number of collaborative technologies have been designed to sup-
                        port and extend  these mechanisms. We looked at representative  examples of  these, high-
                        lighting core interaction design concerns. A particular concern is social acceptability that is
                        critical for the success or failure of  technologies  intended to be used  by groups of  people
                        working or communicating together. We also discussed how ethnographic studies and theo-
                        retical frameworks can play a valuable role when designing new technologies for work and
                        other settings.

                        Key points
                           Social  aspects are the actions and  interactions  that  people  engage in at  home, work,
                           school, and in public.
                           The three main kinds of social mechanism used to coordinate and facilitate social aspects
                           are conversation, coordination, and awareness.
                           Talk and the way it is managed is integral to coordinating social activities.
                           Many kinds of computer-mediated communication systems have been developed to en-
                           able people to communicate with one another when in physically different locations.
                           External representations,  rules, conventions, verbal and non-verbal communication are
                           all used to coordinate activities among people.
                           It is important to take into account the social protocols people use in face to face collabo-
                           ration when designing collaborative technologies.
                           Keeping aware of  what others are doing and letting others know what you are doing are
                           important aspects of collaborative working and socializing.
                           Ethnographic studies and conceptual frameworks play an important role in understand-
                           ing the social issues to be taken into account in designing collaborative systems.
                           Getting the right level of control between users and system is critical when designing col-
                           laborative systems.


          Further reading
          DIX, A.,  FINLAY, J.,  ABOWD, G.,  AND  BEALE, R.  (1998)  BAECKER, R.  M.,  GRUDIN,  J.,  BUXTON,  W.  A.  S.,  AND
          Human-Computer  Interaction.  Upper  Saddle  River,  NJ:   GREENBERG, S. (eds.) (1995) Readings in Human-Computer
          Prentice  Hall.  This  textbook  provides  a  comprehensive   Interaction:  Toward  the  Year  2000,  (second  edition) San
          overview of  groupware systems and the field  of  CSCW  in   Francisco, Ca.: Morgan Kaufmann, 1995.
          Chapters 13 and 14.                         BAECKER, R. M.  (ed.) (1993)  Readings in  Groupware and
          ENGESTROM,  Y  AND  MIDDLETON, D.  (1996)  (eds.)  Cog-   Computer-Supported  Cooperative  Work:  Assisting  Human-
          nition  and  Communication  at  Work.  Cambridge:  Cam-   Human Collaboration, San Mateo, Ca.: Morgan Kaufmann.
          bridge  University  Press.  A  good  collection  of  classic  These two collections of readings include a number of repre-
          ethnographic  studies  that  examine  the  relationship  be-   sentative papers from the field of  CSCW, ranging from so-
          tween different theoretical perspectives and field studies  cial to system architecture issues.
          of work practices.                          MUNRO, A.J., HOOK, K. AND BENYON, D. (eds.) (1999) Social
          PREECE, J. (2000) Online Communities: Designing Usability,   Navigation of  Information Space. New  York: Springer Ver-
          Supporting  Sociability.  New  York: John  Wiley  and  Sons.   lag. Provides a number of  illuminating papers that explore
          This  book  combines  usability and  sociability issues to do   how  people navigate information spaces in  real and virtual
          with designing online communities.          worlds and how people interact with one another in them.
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