Page 63 -
P. 63

32   Chapter 1   What is interaction design?



























           Figure 1 Steelcase Worklife New York retail showroom. One of the projects Gitta Salomon was involved in
           was to develop an interactive sales showroom for the company called Steelcase, based in New York. The sales
           environment was developed to provide various sales tools, including an interactive device allowing salespeople
           to access case-study videos that can be projected onto the large screens in the background.




           often name the things that we all need to be talking   YR.  So this communication process is just as impor-
           about. Then at least we  all have a  common termi-  tant as the ideas?
           nology to discuss things. It is a measure of our suc-   GS: 1 think it is, a lot of times.
           cess if they start using the words that we gave them,
           because we truly have influenced their thinking.  A   y~, so, how do you start with a client?
           lot of  times we'll  give them a diagram of  what their
                                                        GS: For clients who already have something built, I
           system  is like, because  nobody  has ever  visualized
                                                        find that usually the best way for us to get started, is
           it. We serve as the visualizers, taking a random as-
                                                        to begin with the client doing a comprehensive demo
           sortment  of  vaguely  defined  concepts  and  giving
                                                        of their product for us. We will usually spend a whole
           some shape to them. We'll  make an artifact, which
                                                        day  collecting  information.  Besides  the  demo, they
           allows them to say "Yes, it is like that" or "No, it's
                                                        tell us about their target market, competitors, and a
           not like that, it's  like this. . . ." Without something
                                                        whole range of  things. It then takes a longer period of
           to point  to they  couldn't  even  say  to each  other
                                                        time for us to use the product and observe other peo-
           "No, that is not what 1 mean" because they didn't
           know  if  they  were  talking  about  the  same  thing.   ple  using it to get a  much  broader picture. Because
                                                        the client's  own vision of  their product is so narrow,
           Many times we'll  use schematic diagrams to repre-
           sent  system  behavior.  Once  they  have  these  dia-   we really have to step back from what they initially
                                                           .--
           grams  then  they can say "Oh  no,  we  need all  this   tell Ub.
           other stuff in there, we forgot to tell you." It seems                               to
            that nobody is writing complete lists of functional-   YR:  So do you write notes, and t hen  try and put it  -
                                                         ether
           ity, requirements specifications,  or complete  docu-   g  afterwards, Orwhat?
           mentation anymore. This means the product  ideas  GS: We use  all  kinds of  things.  We use  notes and
           stay in somebody's head until we make them tangi-   video,  and  we  sit  around  with  tracing  paper  and
            ble through visualization.                  marker  pens.  When reviewing the materials, 1 often
   58   59   60   61   62   63   64   65   66   67   68