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                               most useful in evaluating the device. Decide which are the most important ones and
                               explain why.
                            (c)  Translate the core usability and user experience goals you have selected into two or
                               three questions. Then use them to assess how well your device fares (e.g., Usability
                               goals. What specific mechanisms have been used to ensure safety? How easy is it to
                               learn? User experience goals: Is it fun to use? Does the user get frustrated easily? If
                               so, why?).
                            (d)  Repeat (b) and (c) for design concepts and usability principles (again choose a rele-
                               vant set).
                           (e)  Finally,  discuss  possible  improvements  to the  interface  based  on  your  usability
                               evaluation.

         Summary

                        In this chapter we have looked at what interaction design is and how it has evolved. We ex-
                        amined briefly its makeup and the various processes involved. We pointed out how the no-
                        tion  of  usability is fundamental to interaction  design. This was explained in some  detail,
                        describing what it is and how it is operationalized  to assess the appropriateness, effective-
                        ness, and quality of interactive products. A number of  high-level design principles were also
                        introduced that provide different forms of guidance for interaction design.
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