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188 9 SUMMARY AND OUTLOOK
However, there remain a few gaps that will have to be filled in the future. For
example, the object-oriented modelling of three-dimensional multibody systems on
the basis of hardware description languages is still in its infancy.
Furthermore, a significant problem of software modelling is the support not only
of one controller, but of various families of controllers sometimes with some tens
of variants. This calls for a set of building blocks that puts the peripheral blocks
used together with the processor core to form a model. It will also be necessary
to consider various abstractions in order to consider the pure function in one case,
but to consider additional parasitic effects in another.