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Ch84-I044963.fm  Page 418  Tuesday, August 1, 2006  5:00 PM
            Ch84-I044963.fm
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               418    Page 418  Tuesday, August  1, 2006  5:00 PM
                                                  θ  [de g ] ] ]
                                                     [de
                                                     [de
                                                       g
                                                       g
                                                     [deg]
                                                   ma
                                                   ma
                                                   max x x x
                                                   ma
                                                   60
                                                   60
                                                   60
                                                   60 60
                                                   50 50
                                                   50
                                                   50
                                                   50
                                   O O O O         40
                                                   40
                                                   40
                                                   40
                                                   40
                                                   30
                                                   30
                                                   30 30
                               r r r r             30
                                          w w w w  20
                                          w
                                                   20
                                                   20 20
                                                   20
                                                   10
                                                   10
                                                   10 10
                                                   10
                               C C C C  G G G G                              w/r r
                                                                             w/ w/r
                                                                             w/r
                                                                             w/r
                                    E E E E θ       0 0 0 0 0  0 0 0 0 0  0 0 0 0.1  0.2  0 0 0 0.3  0 0 0 0.4  0.5
                                                               .
                                                               .
                                                               2
                                                               .
                                                              0 0 0
                                                          .1
                                                                            .5
                                                          .1
                                                          .1
                                                               2
                                                                        .4
                                                                        .4
                                                                           0 0 0
                                                                            .5
                                                                            .5
                                                                   .3
                                                               2
                                                                   .3
                                                                        .4
                                                                   .3
                                                                  0.3
                                                                       0.4
                                                              0.2
                                                         0.1
                                                                           0.5
                          Figure 3: Relationship between ball shape and maximum  slope angle
               infrared  LEDs, a radio receiver  and a battery are attached to electronic  circuit  boards, and the boards
               are fixed to the internal  surface  of a small sphere outer shell with cushion material. This shell is made
               of impact-resistant transparent plastic.
               Ball Shape for Suppression of Rolling
               Tn order to cover the weak  point of no locomotion  mechanisms,  some  kinds of technique to distribute
               search  balls widely  inside rubble are required. For this requirement, we discuss the effect  of ball  shape
               on "rolling". First a ball drops on top rubble and rolls to its edge, then it drops again on next rubble. If
               the  ball  is an entire  sphere,  it repeats  these  actions  until  it reaches  the lowest  points  or horizontal
               planes. But some balls must stop halfway  down to the bottom  in order for balls to be scattered  widely
               and  evenly  inside  rubble. Hence  it is important to endue  balls  with  different  ability to roll. For this
               purpose,  we adopt the ball  shape  shown  in Fig.3. Just  like a brim  of a hat, a ring  is attached to the
               sphere outer shell; r is the radius of the sphere, and w is the width of the ring. As an index of ability to
               roll, we use the maximum slope angle 0 max for the ball not to roll. When this ball remains stationary on
               the  slope of angle  0, the projection  of its center of mass on the slope,  G, is between the contact  point
               of the sphere on the slope, C, and the contact point of the ring edge on the slope, E. Thus the angle  6* is
               maximum when G coincides with E. Letting O be the center of the sphere,
                                          6 max= A EOC=cos"V/(r+w))                    (1)
               The  graph  in Fig.3  shows the relationship  between  0 max and the ratio w/r. By changing w/r, we can
               endue the ball with different  ability to roll: the greater w/r suppresses the ball's rolling. This ball shape
               also has the effects  of irregular  rolling and bouncing  of the ball. Preparing  balls of different  w/r and
               scattering them will bring wide distribution of the balls inside rubble.
               Identification of Balls and Acquisition of Sensor Information
               A  large  number  of  search  balls  are  distributed  inside  rubble.  Thus  the  wireless  communication
               between  the balls  inside the rubble  and monitoring  computers  outside  requires  identification  of the
               balls and acquisition  of the sensor  information  from  the balls. Here we suppose to search the inside of
               a collapsed  Japanese-style  wooden house; its area is less than  100[m ]. Because balls are thrown  into
               the  house  after  it is collapsed,  there  exists  the route  of entry  for each  ball,  through  which  the ball
               enters the inside  of the rubble.  This route can be a path  of communication  between the ball  and the
               outside.  In  this  situation,  one-to-one  wireless  communication  between  each  ball  and the  outside
               monitoring computer is possible.
               As  shown  in Fig.2  and Fig.4, the designed  search  ball  has two wireless  cameras,  infrared  LEDs, a
               motor  and a radio  receiver.  Before  balls  are thrown  into  rubble,  a unique  ID number  is assigned to
               each  ball.  The radio  frequency  of all balls  and the computer  is matched.  After  drop, the computer
               broadcasts the ID of the target ball to all balls. Each ball receives the ID and checks whether it agrees
               with  the  assigned  ID. If  they  agree,  the target  ball  turns  on  its  cameras,  LEDs  and motor. The
               computer  sends motor commands: 1 bit for switching rotation/stop and 1 bit for changing direction of
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