Page 168 - Socially Intelligent Agents Creating Relationships with Computers and Robots
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Designing Sociable Machines                                      151


                                                                   Low-Level  High-Level Perception System
                                                                Sensors  Feature  “People”  “Toys”
                                                                   Extraction  Releasers  Stimulation
                                                                 World & Caregiver  Attention  Behavior System  Motivation
                                                                         Social
                                                                              Releasers
                                                                                   System
                                                                   System
                                                                                    Drives
                                                                       Motor System
                                                                        Motor Skills  Emotion
                                                                 Motors            System
                                                                     Orient  Face Expr  Vocal
                                                                     Head &  &Body  Acts
                                                                     Eyes  Postures
                              Figure 18.1.  Kismet (left) has 15 degrees of freedom (DoF) in its face, 3 for the eyes, and 3
                              for the neck. It has 4 cameras, one behind each eyeball, one between the eyes, and one in the
                              “nose.” It can express itself through facial expression, body posture, gaze direction, and vocal-
                              izations. The robot’s architecture (right) implements perception, attention, behavior arbitration,
                              motivation (drives and emotive responses) and motor acts (expressive and skill oriented).

                              sistencies to learn the significance his actions and expressions have for other
                              people so that he does share the same meanings. This is the sort of scenario
                              that we are exploring with Kismet. Hence, it is important that humans treat
                              and respond to Kismet in a similar manner, and Kismet has been designed to
                              encourage this.


                              Regulation of Interactions.  As with young infants, Kismet must be well-
                              versed in regulating its interactions with the caregiver to avoid becoming over-
                              whelmed or under-stimulated. Inspired by developmental psychology, Kismet
                              has several mechanisms for accomplishing this, each for different kinds of in-
                              teractions. They all serve to slow the human down to an interaction rate that
                              is within the comfortable limits of Kismet’s perceptual, mechanical, and be-
                              havioral limitations. Further, Kismet provides readable cues as to what the
                              appropriate level of interaction is. The robot exhibits interest in its surround-
                              ings and in the humans that engage it, and behaves in a way to bring itself
                              closer to desirable aspects and to shield itself from undesirable aspects. By
                              doing so, Kismet behaves to promote an environment for which its capabilities
                              are well-matched—ideally, an environment where it is slightly challenged but
                              largely competent—in order to foster its social development.
                                We have found two distinct regulatory systems to be effective in helping
                              Kismet to maintain itself in a state of “well-being.” These are the emotive re-
                              sponses and the homeostatic regulatory mechanisms. The drive processes es-
                              tablish the desired stimulus and motivate the robot to seek it out and to engage
                              it. The emotions are another set of mechanisms (see Table 18.1), with greater
                              direct control over behavior and expression, that serve to bring the robot closer
                              to desirable situations (“joy,” “interest,” even “sorrow”), and cause the robot to
                              withdraw from or remove undesirable situations (“fear,” “anger,” or “disgust”).
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