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152                                            Socially Intelligent Agents

                             Which emotional response becomes active depends largely on the perceptual
                             releasers, but also on the internal state of the robot. The behavioral strategy
                             may involve a social cue to the caregiver (through facial expression and body
                             posture) or a motor skill (such as the escape response). We have found that
                             people readily read and respond to these expressive cues. The robot’s use of
                             facial displays to define a personal space is a good example of how social cues,
                             that are a product of emotive responses, can be used to regulate the proximity
                             of the human to the robot to benefit the robot’s visual processing [3].


                             Table 18.1.  Summary of the antecedents and behavioral responses that comprise Kismet’s
                             emotive responses. The antecedents refer to the eliciting perceptual conditions for each emotion
                             process. The behavior column denotes the observable response that becomes active with the
                             “emotion.” For some, this is simply a facial expression. For others, it is a behavior such as
                             escape. The column to the right describes the function each emotive response serves Kismet.

                             Antecedent Conditions  Emotion   Behavior            Function
                               Delay, difficulty     anger,    complain        show displeasure to
                               in achieving goal  frustration                 caregiver to modify
                              of adaptive behavior                             his/her behavior
                                Presence of an     disgust    withdraw          signal rejection
                              undesired stimulus                              of presented stimulus
                                                                                 to caregiver
                                 Presence of        fear,      escape          Move away from
                                a threatening,     distress                      a potentially
                             overwhelming stimulus                             dangerous stimuli
                              Prolonged presence    calm       engage            Continued
                                 of a desired                                   interaction with
                                  stimulus                                     a desired stimulus
                              Success in achieving   joy       display        Reallocate resources
                             goal of active behavior,          pleasure       to the next relevant
                                  or praise                               behavior (or reinforce behavior)
                             Prolonged absence of  sorrow      display        Evoke sympathy and
                              a desired stimulus,              sorrow        attention from caregiver
                                or prohibition                              (or discourage behavior)
                                 A sudden,         surprise    startle              alert
                                close stimulus                response
                               Appearance of a     interest     orient          attend to new,
                               desired stimulus                                 salient object
                               Need of an absent   boredom      seek          Explore environment
                              and desired stimulus                            for desired stimulus


                             Establishment of Appropriate Social Expectations.    It will be quite a
                             while before we are able to build autonomous humanoids that rival the social
                             competence of human adults. For this reason, Kismet is designed to have an
                             infant-like appearance of a fanciful robotic creature. Note that the human is a
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