Page 195 - THE DO-IT-YOURSELF LOBOTOMY Open Your Mind to Greater Creative Thinking
P. 195

CHAPTER 18





                    Mind Farming
















                       How to Identify and Develop Creative Thinkers in
                                         Your Organization



                    This chapter has been written principally for people who manage
                    others. If you’re not a manager, you can learn a great deal about man-
                    aging yourself for greater creative achievement. You may also learn
                    more about what your manager might be looking for in you.
                       When running my ad agency years ago I found that there were
                    many critical decisions that affected the quality and the success of our
                    relationship with any given client and the creativity of the work we did
                    for that client. Of all the decisions we made as managers that con-
                    tributed to the success of an account team the most important by far
                    was the choice of exactly who made up that team.
                       This talent selection process was particularly critical to me, as cre-
                    ative director, when assembling the copywriter and art director duo
                    who would lead the creative development process on that account.
                    Would they have the horses to do the job? Would they match up with
                    the client’s needs? Would they require a great deal of supervision or
                    free me up for other fronts?
                       I often found myself thinking of people in terms of drivers and others.
                    Who’s going to drive the creative process for this client, and who is
                    simply going to contribute her or his role to the team?
                       Now understand, this was long before I became a creative thinking
                    expert. But it was during these years of moving people around on the
                    great game board of ad agency account teams that I first got the sense
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