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                                      Q. How do you measure ROI in Second Life?
                                      Ros Lawler, Random House: If you were to measure it purely on books sold from
                                      direct links in Second Life, it would come out as a poor investment.
                                         However, if you measure it in terms of reaching opinion-formers and as a publicity
                                      tool it can show real returns.
                                         For example, a number of our regular visitors write for SL newspapers or influential
                                      blogs and their reporting of our events has an incredibly wide reach.
                                         The event we ran for Richard Dawkins’ ‘The God Delusion’ (at which God famously
                                      put in an appearance) gained coverage in six UK newspapers.
                                         The point of being there is to maintain a dialogue with the community so as virtual
                                      worlds develop we’re a part of the action, and not playing catch up.
                                      Q. Are you planning any further Second Life projects in the near future?
                                      Ros Lawler, Random House: Our island on Second Life hosts regular meetings for
                                      readers and writers, alongside book launches and competitions.
                                         For example, this month you could attend a book group to discuss ‘Atonement’,
                                      hone your writing skills with the writers group, watch a live interview with Sophie Kinsella
                                      or pick up some audio book samplers in our Valentine’s promotion. You can find more
                                      details of events on the blog.
                                      Q. What proportion of books do you now develop digital content for?
                                      Ros Lawler, Random House: To date we’ve been restricted by marketing budgets,
                  Internet
                  The Internet refers to the  and so primarily focus on creating digital content for lead front list titles. This includes
                  physical network that  mini-sites, podcasts, games and so on.
                  links computers across  The launch of our widgets will mean we can easily create digital content for every
                  the globe. It consists of
                  the infrastructure of  book, past and present.
                  network servers and
                  communication links  Q. How big a contribution to sales do you expect from digital content versus
                  between them that are  e-commerce sales of print products?
                  used to hold and
                  transport information  Ros Lawler, Random House: A Nielson Online survey recently found that books are
                  between the client
                  computers and web   the ‘most popular online buy’, as 41% of internet users had bought books online.
                  servers.               As sales of digital content are so new they are yet to show up on surveys of this
                  Client/server       size. However, downloads of audiobooks have increased by over 200% in the past
                  The client/server   year and the arrival of Kindle and the Sony Reader will have a dramatic effect on the
                  architecture consists of  sales of ebooks.
                  client computers, such as
                  PCs, sharing resources  The landscape could be very different in 5 years time.
                  such as a database
                  stored on a more    www.econsultancy.com/news-blog/newsletter/3674/random-house-s-ros-lawler-on-widgets-and-web-2-0.html
                  powerful server computer.


                     Internet technology


                                    As you will know, the Internet enables communication between millions of connected com-
                                    puters worldwide, but how does the seamless transfer of data happen? Requests for
                                    information are transmitted from client computers and mobile devices whose users request
                                    services to server computers that hold information and host business applications that deliver
                                    the services in response to requests. Thus, the Internet is a large-scale client/server system.
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