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4386.book  Page 228  Monday, November 15, 2004  3:27 PM

      228  CHAPTER 7  CREATIVE COMPOSITING



                       7. Do a quick render (press Shift+Q). The Rendered Frame Window (RFW) appears, and in a few
                          seconds a rendering is processed. Figure 7.9 shows the three-point perspective rendering.

                  Figure 7.9
                  The three-point
                  perspective rendering





























                    NOTE    See Chapter 1, “The Basics,” for a description of two- and three-point perspective as they
                       relate to tall buildings.
                       8. Two-point perspective forces the building’s outer walls to appear as vertical lines: right-click
                          in the Camera viewport. An additional choice appears under the tools 1 quad menu. Click
                          Apply Camera Correction Modifier. Then click the Modify tab of the Command Panel, and
                          notice that a modifier is applied to the Camera object. No adjustment is required unless the
                          walls don’t appear vertical.










                    WARNING     The Apply Camera Correction Modifier is available in the quad menus only when a
                       camera is selected.
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