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4386.book Page 228 Monday, November 15, 2004 3:27 PM
228 CHAPTER 7 CREATIVE COMPOSITING
7. Do a quick render (press Shift+Q). The Rendered Frame Window (RFW) appears, and in a few
seconds a rendering is processed. Figure 7.9 shows the three-point perspective rendering.
Figure 7.9
The three-point
perspective rendering
NOTE See Chapter 1, “The Basics,” for a description of two- and three-point perspective as they
relate to tall buildings.
8. Two-point perspective forces the building’s outer walls to appear as vertical lines: right-click
in the Camera viewport. An additional choice appears under the tools 1 quad menu. Click
Apply Camera Correction Modifier. Then click the Modify tab of the Command Panel, and
notice that a modifier is applied to the Camera object. No adjustment is required unless the
walls don’t appear vertical.
WARNING The Apply Camera Correction Modifier is available in the quad menus only when a
camera is selected.