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2.3  Conceptual models  45


                        You asked: How many legs does a ceyipede have?
                        Jeeves knows these answers:
                        Where can I find a definition for the math term
                        leg?

                                             ,.
                         Where can I find a concise encvclo~edia article on  ?
                        centipedes?

                                        -
                         Where can I see an image of the human
                        appendix?
                         Why does my leg or other limb fall asleep?


                         Where can I find advice on controlling the garden pest  ?
                        millipedes and centipedes?
                                                                 Figure 2.4  The response from "Ask
                                      ources from Britannica.com on   Jeeves for Kids!" search engine when
                                                                 asked  "how many legs does a cen-
                                                                 tipede have?"


                        way the child expects. For example, a child might type in a seemingly simple question,
                        like "How many legs does a centipede have?" which the search engine finds difficult
                        to answer. Instead, the search engine replies by suggesting a number of possible web-
                        sites that may be relevant but-as can be seen in Figure 2.4-can be off the mark.
                            Another  problem  that  can  arise  from  a  conversational-based,  conceptual
                        model is  that certain  kinds of  tasks are transformed into cumbersome  and one-
                        sided interactions. This is especially the case for automated phone-based systems
                        that  use auditory menus  to advance  the conversation.  Users have to listen  to a
                        voice providing several options, then make a selection, and repeat through further
                        layers of  menus before accomplishing their goal (e.g., reaching a real human, pay-
                        ing a bill). Here is the beginning of a dialog between a user who wants to find out
                        about car insurance and an insurance company's reception system:
                            <user dials an insurance company>
                            "Welcome to St. Paul's Insurance Company. Press 1 if new
                           customer,  2 if you are an existing customer".
                            <user presses 1>
                           "Thank you for calling St. Paul's Insurance Company. If you
                           require house  insurance  press  1, car insurance  press  2,
                           travel insurance press 3, health insurance press 4, other
                           press 5"
                            <user presses 2>
                           "You have reached the car insurance division. If you re-
                           quire information about fully comprehensive insurance press
                           1, 3rd-party insurance press 2 . . ."
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