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54  Chapter 2   Understanding and conceptualizing interaction

            2.3.3  A case of mix and match?
                          As we have pointed out, which kind of conceptual model is optimal for a given ap-
                          plication obviously depends on the nature of the activity to be supported. Some are
                          clearly suited to supporting a given activity (e.g., using manipulation and naviga-
                          tion for a flight simulator) while for others, it is less clear what might be best (e.g.,
                          writing and planning activities may be suited to both manipulation and giving in-
                          structions). In such situations, it is often the case that some form of  hybrid concep-
                          tual model that combines different interaction styles is appropriate. For example,
                          the tourist application in Activity 2.2 may end up being optimally designed based
                          on a combination of conversing and exploring models. The user could ask specific
                          questions by typing them in or alternatively browse through information. Shopping
                          on the Internet is also often supported by a range of  interaction modes. Sometimes
                          the  user  may  be  browsing  and  navigating, other  times communicating with  an
                          agent, at yet other times parting with credit card details via an instruction-based
                          form fill-in. Hence, which mode of  interaction is "active" depends on the stage of
                          the activity that is being carried out.
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