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328              Chapter 5                    Norms, Inner Products, and Orthogonality





                                                                              3
                                                             Rotations in R
                                                     3
                                       A vector u ∈    can be rotated counterclockwise through an angle θ
                                       around a coordinate axis by means of a multiplication P   u in which
                                       P   is an appropriate orthogonal matrix as described below.
                                                        Rotation around the x-Axis
                                                                                    z
                                                                  
                                                    1   0      0
                                            P x =   0  cos θ  − sin θ  
                                                    0  sin θ  cos θ                         y
                                                                                     θ
                                                                               x
                                                        Rotation around the y-Axis
                                                                                    z
                                                                  
                                                     cos θ  0  sin θ
                                            P y =    0    1    0                       θ
                                                    − sin θ  0  cos θ                       y

                                                                               x
                                                         Rotation around the z-Axis
                                                                                    z
                                                                  
                                                    cos θ  − sin θ  0
                                                                                 θ
                                            P z =    sin θ  cos θ  0  
                                                     0      0    1                          y
                                                                               x
                                       Note: The minus sign appears above the diagonal in P x and P z , but
                                       below the diagonal in P y . This is not a mistake—it’s due to the orien-
                                       tation of the positive x-axis with respect to the yz-plane.



                   Example 5.6.4
                                    3-D Rotational Coordinates. Suppose that three counterclockwise rotations
                                    are performed on the three-dimensional solid shown in Figure 5.6.5. First rotate
                                    the solid in View (a) 90 ◦  around the x-axis to obtain the orientation shown
                                    in View (b). Then rotate View (b) 45 ◦  around the y-axis to produce View (c)
                                    and, finally, rotate View (c) 60 ◦  around the z-axis to end up with View (d).
                                    You can follow the process by watching how the notch, the vertex v, and the
                                    lighter shaded face move.
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