Page 254 - Enhancing CAD Drawings with Photoshop
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4386c07.fm  Page 238  Tuesday, November 16, 2004  7:53 AM
      238  CHAPTER 7  CREATIVE COMPOSITING



                  Figure 7.19
                  Displaying the shadow
                  rendering’s alpha
                  channel










































                    Compositing in Photoshop
                    Now that you have successfully rendered all the objects in VIZ for compositing, it is time to put them
                    all together in Photoshop. You will be manually converting alpha channels to layer masks first, and
                    then you’ll create an action to automate the process to save time with larger projects. You’ll transfer
                    each of the rendered images to a project document where you will organize the layers in preparation
                    for the effects you’ll apply in the next section. Let’s get started in Photoshop:

                    Converting Alpha Channels to Layer Masks
                    The alpha channels in the rendered images store information about the location of the 3D object
                    boundaries. Because alpha channels are in grayscale, white indicates where the object is fully opaque,
                    black indicates where there is no object, and gray pixels indicate partial transparency. You’ll be
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