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496   CHAPTER 12 SIMULATION


                    Random numbers were  Random Numbers and Generating Probabilistic Values  In the PortaCom
                    first systematically  simulation, representative values must be generated for the direct labour cost per
                    produced by L. H. C.
                    Tippett in 1925, a  unit (c 1 ), the parts cost per unit (c 2 ) and the first-year demand (x). Random
                    statistician in the UK.  numbers and the probability distributions associated with each variable are used to
                                     generate representative values. To illustrate how to generate these values, we need
                    Because random   to introduce the concept of computer-generated random numbers.
                                                                        1
                    numbers are equally  Computer-generated random numbers are randomly selected decimal numbers
                    likely, quantitative  from 0 up to, but not including, 1. The computer-generated random numbers are all
                    analysts can assign
                    ranges of random  equally likely and are uniformly distributed over the interval from 0 to 1. Computer-
                    numbers to       generated random numbers can be obtained using built-in functions available in
                    corresponding values of  computer simulation packages and spreadsheets. For instance, placing ¼RAND() in
                    probabilistic inputs so
                    that the probability of any  a cell of an Excel worksheet will result in a random number between 0 and 1 being
                    input value to the  placed into that cell.
                    simulation model is  Table 12.2 contains 500 random numbers generated using Excel. These numbers
                    identical to the probability  can be viewed as a random sample of 500 values from a uniform probability distribu-
                    of its occurrence in the
                    real system.     tion over the interval from 0 to 1. Let us show how random numbers can be used to
                                     generate values for the PortaCom probability distributions. We begin by showing how
                                     to generate a value for the direct labour cost per unit. The approach described is
                                     applicable for generating values from any discrete probability distribution.
                                       An interval of random numbers is assigned to each possible value of the direct
                                     labour cost in such a fashion that the probability of generating a random number
                                     in the interval is equal to the probability of the corresponding direct labour cost
                                     shown in Table 12.1 shows how this process is done. The interval of random
                                     numbers 0.0 but less than 0.1 is associated with a direct labour cost of E43, the
                                     interval of random numbers 0.1 but less than 0.3 is associated with a direct labour
                                     cost of E44 and so on. With this assignment of random number intervals to the
                                     possible values of the direct labour cost, the probability of generating a random
                                     number in any interval is equal to the probability of obtaining the corresponding
                                     value for the direct labour cost. So, to select a value for the direct labour cost, we
                                     generate a random number between 0 and 1. If the random number is 0.0 but less
                                     than 0.1, we set the direct labour cost equal to E43. If the random number is 0.1 but
                    Try Problem 5 for an  less than 0.3, we set the direct labour cost equal to E44, and so on.
                    opportunity to establish  Let us see how simulation works by looking at the labour cost variable. We know
                    intervals of random  that this follows the probability distribution shown in Table 12.3 – that is, it could
                    numbers and simulate
                    demand from a discrete  vary from E43 to E47. Using what we know about probability we could say that, if we
                    probability distribution.  were able to experiment with this problem in the real world, a very large number of
                                     times then, over time, the labour cost variable would take the values shown: that is,
                                     10 per cent of the time in our repeated experiment labour costs would be E43, 20
                                     per cent of the time they would be E44 and so on. Now clearly, we cannot do this
                                     experimentation in the real world but we can use our simulation model instead and
                                     we can use random numbers to help with this. The random numbers are simply
                                     that – randomly chosen. But they can be used to simulate what would happen in
                                     the real world. Let us take the first column of random numbers in Table 12.2 (the
                                     second – or any other column or row – would do equally well since they are all
                                     random). We shall be conducting ten trials of our simulation model and we shall use
                                     these ten random numbers in turn to simulate labour cost in each trial. So, in our
                                     first simulation trial we want a labour cost value. The first random number is 0.6953
                                     and falls in the interval 0.3 but less than 0.7 in Table 12.3. From Table 12.3 we see


                                     1
                                     Computer-generated random numbers are called pseudorandom numbers. Because they are generated through
                                     the use of mathematical formulas, they are not technically random. The difference between random numbers
                                     and pseudorandom numbers is primarily philosophical, and we use the term random numbers regardless of
                                     whether they are generated by a computer.




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