Page 650 - 02. Subyek Computer Aided Design - Beginner’s Guide to SOLIDWORKS 2019- Level 1 by Alejandro Reyes
P. 650
Animation and Rendering
32.9. - The SOLIDWORKS built-in scenes
have predefined light settings, backgrounds,
and floor textures. To apply a scene to our
assembly (or a part), open the "Appearances,
Appearances( color)
Decals and Scenes" tab in the Task pane, scroll
down to "Scenes, Studio Scenes" and select Scenes
the "Reflective Floor Checkered" scene. To add ~ Basic Scenes
it to our assembly we can: ~ Studio Scenes
• ~ Presentation Scenes
• Double click in it ~ Backgrounds
• Right-mouse-click and select "Add > @ Decals
Scene to part," or
• Drag it to the graphics area. Drag and drop scenes anywhere into
the graphics view.
After adding a scene, we can see the
new scene parameters in the Display Pane. To
fine tune the scene, right-mouse-click in Scene,
Floor, Background, and Environment sections
to modify to our liking. The images with floor
reflections were made with ReaiView active. Reflective Floor
Checkered
c -
Scene, Lights, and Cameras ®
... . Scene (Reflective Floor Checkered)
~ Floor (checker_floor_bright)
~ Background (snowcloud)
~ Environment (kitchen)
... [j) PhotoView 360 Lights
~ Primary PhotoView 360 Lighting
,~ Directional5
""'" Directional6
... @J SOLIDWORKS Lights
\) Ambient
~ Directional5
~ Directiona16
~Camera
Jt Walk-through
~ ftil Snapshots
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