Page 671 - 02. Subyek Computer Aided Design - Beginner’s Guide to SOLIDWORKS 2019- Level 1 by Alejandro Reyes
P. 671
Beginner's Guide to SOLIDWORKS 2019- Level I
33.9. -We can also modify the markers in the timeline to change the animation.
Just as an example, click in the 'Worm Gear Shaft' motion marker at 4 seconds
and drag it to the 6 second mark. By making this change the shaft will rotate the
same distance as before, but now it will take 6 seconds instead of 4.
fAnimation
--
0 sec 2 sec 4sec 6sec 8sec
1111 1111 1111 1111 1 1 11 11 11 11 11 11 1 1 I ll
~ ~ Mates in Gear Box_Ani
t
~ ~ (f) Side Cover_Animation<
~ ~ (f) Side Cover_Animation<. t
t
~ ~ (f) Bushing_Animation < 1 >
t
~ ~ (f) Bushing_Animation < 2>
~ ~ ~ (-) Worm Gear Shaft_Anim F=======~======4 -·
f
~ ~ (-) Worm Gear _Animation
+------'---------
~ ~ (-) Offset Shaft Gear_Anim;
~ <g, (f) Top Cover_Animation<·
~ ~ Fasteners +
~ @@ Mates
<
Model 30 Views Motion Study 1
-
The yellow background at the top of the ~ ~ Fasteners 01
timeline is now hashed to let us know that we ~ @@ Mates Calculate
....,._........, __ ~~ Calculates the Motion Study.
need to re-calculate the animation because <
changes were made to the movement of rAnimation
components. Click the "Calculate" button to
recalculate the animation; the background is
solid yellow again and the animation is updated.
'
Osee 2sec 4sec 6 sec 8 sec
llllillll ll!lll!ll 1111 II Ill I I I I
~ ~ Mates in Gear Box_Ani
t
~ ~ (f) Side Cover_Animation<
t
~ ~ (f) Side Cover_Animation<.
t
~ ~ (f) Bushing_Animation<1>
t
~ ~ (f) Bushing_Animation<2>
~ I ~ (-)Worm Gear Shaft_Anim F=====*====l====:::;"
~ ~ (-) Worm Gear _Animation f:========::::==========
~ ~ (-) OffsetShaftGear_Anim; f
~ ~ (f) Top Cover_Animation<·
t
~ ~ Fasteners
~ @@ Mates 1-------'------t------l
<
Model 30 Views Motion Study 1
686

